A K PETERS
Livres (15)
- AI for Games and Animation : A Cognitive Modeling Approach
Programmation / conception - An Architectural Approach to Level Design
Programmation / conception - Dungeons & Desktops - The History of Computer Role-Playing Games
Rétrospective / histoire - Game Design : From Blue Sky to Green Light
Programmation / conception - Game Engine Architecture
Programmation / conception - Game Engine Gems 2
Programmation / conception - Game Engine Gems 3
Programmation / conception - Honoring the Code
Biographie / entretiens - Level Design - Concept, Theory, and Practice
Programmation / conception - Professional Techniques for Video Game Writing
Programmation / conception - Programming 2D Games
Programmation / conception - The Complete Guide to Game Audio
Création graphique et sonore - Video Game Law
Étude / dossier / enquête - Video Games And Interactive Media - A Glimpse at New Digital Entertainment
Étude / dossier / enquête - Writing for Video Game Genres : From FPS to RPG
Programmation / conception
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