TOUS LES LIVRES
- 3-D Graphics Programming with OpenGL (1995)
- 30 Dynamic Games for the Aquarius (1983)
- 30th Anniversary Capcom - 1983-1993 : Les Origines (2018)
- 33 Adult Computer Games in BASIC for the IBM PC, Apple II/IIe and TRS-80 (1983)
- 33 Challenging Computer Games for TRS-80/Apple/PET (1981)
- 34 More Tested, Ready-to-Run Game Programs in BASIC (1981)
- 35 Amazing Games for Your Commodore 64 (1984)
- 35 Programs for the Dragon 32 (1982)
- 36 Challenging Games for the BBC Micro (1983)
- 3D Action Gamer's Bible (1996)
- 3D Game Art f/x & Design (2002)
- 3D Game Engine Architecture (2004)
- 3D Game Engine Design (2001)
- 3D Game Engine Programming (2004)
- 3D Game Programming All in One (2004)
- 3D Game Programming for Teens (2006)
- 3D Game Programming with DirectX 8.0 (2001)
- 3D Game Textures (2006)
- 3D Graphics & Animation (1997)
- 3D Graphics Programming : Games and Beyond (2000)
- 3D Math Primer For Graphics and Game Development (2002)
- 3D Modeling Lab (1994)
- 3D Studio 2.0 par la pratique (1993)
- 3DO Games Secrets (1995)
- 3DO Games Secrets Book Two (1996)
- 3DS Max : Modéliser pour le jeu vidéo (2011)
- 3DS Max Modeling for Games - Volume Two (2011)
- 40 Educational Games for the Commodore 64 (1984)
- 40 Great Flight Simulator Adventures (1985)
- 40 Great Submarine Simulator War Adventures (1989)
- 40 More Great Flight Simulator Adventures (1986)
- 41 ½ Fun Projects for the Commodore 64 (1984)
- 50 jeux vidéo tout sauf ordinaires (2016)
- 50 Outstanding Programs for the VIC 20 (1982)
- 57 Practical Programs and Games in BASIC (1978)
- 64 Programme für den Commodore 64 (1984)
- 6502 Games (1980)
- 66 GameBoy Spiele (1992)
- 7th Legion - The Official Strategy Guide (1997)
- 9 - The Official Strategy Guide (1996)