TOUS LES LIVRES
- 3D Game Engine Architecture (2004)
- 3D Game Engine Design (2001)
- 3D Game Engine Programming (2004)
- 3D Game Programming All in One (2004)
- 3D Game Programming for Teens (2006)
- 3D Game Programming with DirectX 8.0 (2001)
- 3D Game Textures (2006)
- 3D Graphics & Animation (1997)
- 3D Graphics Programming : Games and Beyond (2000)
- 3D Math Primer For Graphics and Game Development (2002)
- 3D Modeling Lab (1994)
- 3DO Games Secrets (1995)
- 3DO Games Secrets Book Two (1996)
- 3DS Max Modeling for Games - Volume Two (2011)
- 40 Educational Games for the Commodore 64 (1984)
- 40 Great Flight Simulator Adventures (1985)
- 40 Great Submarine Simulator War Adventures (1989)
- 40 More Great Flight Simulator Adventures (1986)
- 41 ½ Fun Projects for the Commodore 64 (1984)
- 50 Outstanding Programs for the VIC 20 (1982)
- 57 Practical Programs and Games in BASIC (1978)
- 6502 Games (1980)
- 7th Legion - The Official Strategy Guide (1997)
- 9 - The Official Strategy Guide (1996)
- A Bit of Logo Magic - Adventures for Intermediate Programmers (1984)
- A Casual Revolution : Reinventing Video Games and Their Players (2012)
- A Composer's Guide to Game Music (2017)
- A Flight Simulator Odyssey (1989)
- A Gremlin in the Works (2021)
- A Guide to Japanese Role-Playing Games (2021)
- A Parent's Guide to Computer Games (2000)
- A Parent's Guide to Nintendo Games (2000)
- A Parent's Guide to PlayStation Games (2000)
- A Parent's Guide to Video Games (1991)
- A Play of Bodies : How We Perceive Videogames (2018)
- A Shortcut Through Adventureland (1984)
- A Shortcut Through Adventureland - Volume II : Infocom (1984)
- A Tale of Two Halves : The History of Football Video Games (2024)
- A Theory of Fun for Game Design (2004)
- A-IV Networks CEO - The Official Strategy Guide (1995)