TOUS LES LIVRES
- Game Coding Complete (2003)
- Game Console Hacking (2005)
- Game Creation for Teens (2008)
- Game Cultures - Computer Games as New Media (2006)
- Game Design (2003)
- Game Design - How to Create Video and Tabletop Games, Start to Finish (2012)
- Game Design : A Practical Approach (2006)
- Game Design : From Blue Sky to Green Light (2007)
- Game Design : Secrets of the Sages (1999)
- Game Design : The Art and Business of Creating Games (2002)
- Game Design : Theory & Practice (2004)
- Game Design for Teens (2004)
- Game Design Foundations (2003)
- Game Design Perspectives (2002)
- Game Design Worshop (2004)
- Game Designers & Software Artists (2020)
- Game Developer's Market Guide (2003)
- Game Developer's Marketplace (1998)
- Game Development : The Rock and Roll Years ! A life in pixels (2021)
- Game Development and Production (2003)
- Game Development Business and Legal Guide (2003)
- Game Development Essentials (2004)
- Game Development Essentials : Game Artificial Intelligence (2007)
- Game Development Essentials : Game Audio Development (2008)
- Game Development Essentials : Game Industry Career Guide (2009)
- Game Development Essentials : Game Interface Design (2006)
- Game Development Essentials : Game Level Design (2008)
- Game Development Essentials : Game Project Management (2007)
- Game Development Essentials : Game QA & Testing (2009)
- Game Development Essentials : Game Story & Character Development (2006)
- Game Development Essentials : Gameplay Mechanics (2008)
- Game Development Essentials : Mobile Game Development (2011)
- Game Development Essentials : Online Game Development (2008)
- Game Development Essentials : Video Game Art (2004)
- Game Development with ActionScript (2003)
- Game Development with LUA (2005)
- Game Devs & Others : Tales from the Margins (2018)
- Game Engine Architecture (2009)
- Game Engine Black Book : Doom (2022)
- Game Engine Black Book : Wolfenstein 3D (2022)