TOUS LES LIVRES
- Game Engine Gems 1 (2010)
- Game Engine Gems 2 (2011)
- Game Engine Gems 3 (2016)
- Game Graphics in C++ (1995)
- Game Guide : PC Games Collection Vol. 1 (1999)
- Game Guru : Role-Playing Games (2004)
- Game Guru : Strategy Games (2004)
- Game Level Design (2004)
- Game On : The History and Culture of Videogames (2002)
- Game Physics (2003)
- Game Physics Engine Development (2007)
- Game Plan : The Insider's Guide to Breaking in and Succeeding in the Computer and Video Game Business (2003)
- Game Playing with BASIC (1977)
- Game Playing with Computers (1968)
- Game Programming All in One (2002)
- Game Programming for Teens (2003)
- Game Programming Gems (2000)
- Game Programming Gems 2 (2001)
- Game Programming Gems 3 (2002)
- Game Programming Gems 4 (2004)
- Game Programming Gems 5 (2005)
- Game Programming Gems 6 (2006)
- Game Programming Gems 7 (2008)
- Game Programming Gems 8 (2010)
- Game Programming in C++ : Start to Finish (2006)
- Game Programming Patterns (2014)
- Game Programming Tricks of the Trade (2002)
- Game Programming with Python, Lua, and Ruby (2003)
- Game Scripting Mastery (2002)
- Game Sound (2008)
- Game Story - Une Histoire du jeu vidéo (2011)
- Game Testing All in One (2005)
- Game Usability (2008)
- Game Work : Language, Power, and Computer Game Culture (2004)
- Game Writing : Narrative Skills for Videogames (2006)
- Game Writing Handbook (2007)
- Game-Studio 3D (1996)
- GameCube Anthologie (2017)
- GameDev Stories - Interviews About Game Development and Culture (2019)
- GameDev Stories : Volume 2 - Interviews About Game Development and Culture (2019)